Favorite AWI Blog's 2014


New for 2013 new adventures 1895 and Beyond

Henry has introduced me to a new set of rules look here for new tales of these adventures.
IHNM - In Her Majesty's Name by Osprey


My newly updated blog for supplies and painting tips gleaned from the web and my general surplus miniature selling page click on the link to take you to the new blog.

I now have joined the electronic age and have paypal and EBay auctions.


This is a blog I set up to chronicle my adventures in wargaming overseas in Scotland in 2011 and to continue following particular games overseas that I enjoyed with my new friends in Edinburgh. I look forward to finally updating this with more pics soon.


Napoleonic Campaigning in Italy

Napoleonic Campaigning in Italy
Les Grognards Blog "The sabre that Napoleon used at Marengo"

Napoleon's Drum and his Marshals

Napoleon's Drum and his Marshals
Napoleon Mulling over his battle plan

Napoleon reflecting by Iron Mitton

Napoleon reflecting by Iron Mitton
Quiet before the battle

Napoleon the morning of waterloo

More Iron Mitton Cartoons

More Iron Mitton Cartoons
Knock - Knock

Iron Mitton Cartoons

Iron Mitton Cartoons

Civility in wargaming

Civility in wargaming

Friday, April 27, 2012

Cinco De Mayo Gaming

 More Black Powder , AWI Petersburg Pillage and Burn - Some scenario's for a Cinco de Mayo weekend. To celebrate the end of finals and a long hot summer. Time to catch up on all those pics I took in Scotland of local games in Edinburgh. And have some fun painting as well.
Ok Supper and gaming pics -

Napoleonic troops Confederation of the Rhine

From Blunders on the Danube the Confederation of the RHINE (I am sure I have some figures for these somewhere!) Follow the link to the article and our Australian cousins contingent for Historicon.


Friday, April 20, 2012

Black Powder AWI game at David's

After months of conflicting schedules and just general busyness, I was finally able to get to my friend David's house last weekend for a bit of wargaming. He invited another gamer, his neighbor Stephen, and we enjoyed a day of Black Power action, recreating a British raid on a colonial stronghold during the Revolutionary War.

When we arrived, we found that David had already set up the field of battle, and prepared the forces. Stephen and I would command the British troops, and a band of privateers, while David led the colonial rebels.

On the left flank, Stephen was in charge of the privateers, accompanied by some Royal Marines. They would assault the rebel fort. On the right, Stephen led a column of infantry, while I commanded another column of infantry and a small detachment of cavalry. Stephen had played using Warlord Games' Black Powder rules before, so we let him control the bulk of the British forces, while I concentrated on learning the rules.

Here you see the peaceful village, unaware of the destruction that is about to visit them.
 The British forces begin the advance along the right flank.
An overview of the field. The privateers and marines are at the top, assaulting the fortress. The advancing infantry and cavalry are at the bottom.
In the middle of the field, some hearty militiamen wait for the inevitable...
After burning the first home (which unfortunately turned out to belong to a local royalist... ooops!) the cavalry advance on the next homestead.
Some natives gather and concentrate behind the woods, waiting for the moment to strike.
Meanwhile the cavalry torches another home, this one at last belonging to a rebel. But the forces of independence have a small unit attempt a counterattack.
In the center, the British forces finally arrive at the wall. Natives wait in the cornfield as the militia prepares to receive the attack.
To the north, the Royal Marines have made landfall, but find their way across the bridge blocked by a ragtag unit of rebels.
Meanwhile, the privateers (really no more than a bunch of pirates) assault the fortress.
The natives must be driven from the woods - whatever the cost.
The British are charging in multiple locations as once, as the center column makes contact with the rebels - driving them off!
On the bridge, however, the marines are driven back. Cowards!
This overview of the right flank shows the successes of the British advance. Three houses are burning (though only one belonged to a rebel... someone is sure to file a complaint!), the natives are close to being defeated in the woods, and the left column has beaten back the militia, taking a solid defensive position along a road.
One unit of rebels rolls a blunder...
... which moves it into the perfect location to be charged in the rear by the cavalry and destroyed!
By the time we had to stop play, the right side of the board was solidly in control of the British, with four houses burning (50% of them rebel) and the American colonials in retreat.
All in all, it was a very enjoyable game. I like the way the Black Powder rules flow. I will need more practice with them to feel fully comfortable, but it was a good first game for me. David did a great job of hosting and teaching the rules, and it was good to have Stephen on my side to keep David honest. :)

I don't see myself getting into Napoleonics and large scale horse and musket gaming in a big way, but I am looking forward to some more Black Power at David's in the near future.

'Til next time.

rules access napoleonics

Thursday, April 19, 2012


The Blog passed 50 followers today in a blink of an eye - a small milestone has been passed can't wait for a hundred!

Friday, April 13, 2012

Pirates of Black Powder and Cutlasses

Black Powder Pillage and Burn as a raid by British forces (settled on AWI period again)
 Pirates/privateers circa 1700 to 1799 using Black Powder
North Georgia Irregulars/Powder Springs Irregulars get started on summer gaming,
Henry and Stephen played the British Elites and British Legion respectively (all Elite / Crack / Steady / First fire) while Steven handled the Privateers and British marines. The Hessians were bogged down bringing the rear as their artillerygot stuck in the Virginia mud and never entered the battle.
 Pirates carry out a raid seeking supplies and booty for their forces to divide, If they pillage they generate a d6 of Militia/Guerillas - However should they burn the farm this generates 2 d6 of Militia/guerillas /or regular renforcements (1,2 - 3,4 - 5,6)

we had a great 4 or 5 hour game introduced Henry to the rules - threw in some Privateers/Pirates (Bloodthirsty/warbands/skirmish/marauders) to raid the fort - Also at various points around the table the British foces encountered Ambush markers that generated one d6 of indians not friendly to the crown. This ended up generating an Indian warband of almost 12 to 16 figures who stalled the British Highlanders and Elite British  foot for 3 to 4 turns.  No attack columns were permitted to keep the period tactics linear in nature. French allied skirmishers were allowed to mass as long as they were not disordered.

So score it as follows
Privateers 6 victory points - lots of looting of the fort and destroyed one enemy unit (Note Tavington was moving into position to relieve the pirates of fortress booty  for the crown and himself)

British 4 victory points - lots of burnt buildings and 3 broken rebel units (some confusion over the command check and burning vs pillaging (may need separate die roles for burning vs pillaging)
(the British only burned 2 Loyalist farms as opposed three rebel farms getting torched

Rebels 3 victory points broke the British Marines escorting the Privateers, but the units intent on stopping the Pirates were broken as well, The rebels did have a river boat armed with swivel light artillery which provided some supporting fire for the Rebel attacks on the bridge

Blunder move at the end of the game put a friendly unit over 12 inches and directly with their backs to a roving unit of Tarletons British Legion Cavalry (Can you say shes ka bob infantry)

Which also resulted an event card for the Rebel left flank that saw a light unit retreat 2 moves upon being surpised by a company of Loyalist light infantry

Tavington did not burn the Anglican Loyalist church but spared the church and graveyard from being put to the torch or otherwise desecrated.

The Rebel Virgina mortar and 3rd Virginia Continentals , also Spanish Regulars finally appeared, But too little to late to change the huge margin of victory enjoyed by the Pirates and the British.

Friday, April 6, 2012

Pirates in Edinburgh

Found this on a different website looks like neat Pirate game(s) in Edinburgh, Scotland from a couple of years ago. Click on the link and it will take you directly to more pics of the game. Issue 10 - March 2007

And here is a Treasure Hunt - I particularly like the marooned ship and the use of real sand for the beaches. Lots of skullduggery in the description in this one.

These pictures are at the end of the journal entry.

Sunday, April 1, 2012

BP Cinco de Mayo Saturday Pillage and Burn Raiding by the British Legion

Black Powder Pillage and Burn as British troops carry out a raid seeking supplies for their forces,
If they pillage they generate a d6 of Militia/Guerillas - However should they burn the farm this generates 2 d6 of Militia/guerillas /or regular renforcements (1,2 - 3,4 - 5,6)